Sneaker Fusion
Sneaker Fusion is when user uses 2 Sneakers they own to create a Sneaker Chest. The 2 Sneakers will be called Prototype for reference.
Both Prototypes have full durability to begin a Fusion.
Users can perform a maximum of 7 fusions per sneaker. The higher the fusion count a sneaker has, the more PYWALK/PYRA it will cost. Fusion costs for each sneaker are calculated separately and added together for the final Fusion cost.
Sneaker Fusion has a 48-hours cool down for both Prototypes can still be used for movement.
Sneaker Fusion Cost
1. Common – $PYWALK + $PYRA (50% PWALK and 50% PYRA)
2. Rare – $PYWALK + $PYRA
3. Epic – $PYWALK + $PYRA
4. Legendary – $PYWALK + $PYRA
The first two Sneaker Fusion costs the same. Sneaker Fusion has a chance to drop one extra sneaker Chest. The higher the fusion count, the higher the chance to drop multiple sneaker chests.
The cost of sneaker Fusion will be changed from time to time to balance the supply and demand of both $PYWALK and $PYRA.
Sneaker Chest rarity is determined by the Prototypes Rarity:
Prototype 1 Rarity | Prototype 2 Rarity | Common Chest | Rare Chest | Epic Chest | Legendary Chest |
---|---|---|---|---|---|
Common | Common | 100% | 0% | 0% | 0% |
Common | Rare | 51% | 49% | 0% | 0% |
Common | Epic | 50% | 0% | 49% | 1% |
Common | Legendary | 50% | 0% | 0% | 50% |
Rare | Rare | 0% | 98 | 2% | 0% |
Rare | Epic | 0% | 50% | 49% | 1% |
Rare | Legendary | 0% | 50% | 1% | 49% |
Epic | Epic | 0% | 0% | 98% | 2% |
Epic | Legendary | 0% | 0% | 49% | 51% |
Legendary | Legendary | 0% | 0% | 0% | 100% |
Users will get a new Sneaker once they open the Sneaker Chest, with the Sneaker Rarity determined by the Sneaker Chest Rarity:
Sneaker Chest Rarity | Common Sneaker | Rare Sneaker | Epic Sneaker | Legendary Sneaker |
---|---|---|---|---|
Common | 100% | 0% | 0% | 0% |
Rare | 27% | 71% | 2% | 0% |
Epic | 0% | 30% | 68% | 2% |
Legendary | 0% | 0% | 35% | 65% |
* Note: Legendary Sneaker drop is disabled at the moment.
The new Sneaker type is determined by the type of Prototypes:
Prototype 1 Type | Prototype 2 Type | Walker | Hyper Walker | Sky Walker | Moon Walker |
---|---|---|---|---|---|
Walker | Walker | 85% | 6% | 6% | 3% |
Walker | Hyper Walker | 45% | 45% | 7% | 3% |
Walker | Sky Walker | 45% | 7% | 45% | 3% |
Walker | Moon Walker | 80% | 6% | 6% | 8% |
Hyper Walker | Hyper Walker | 6% | 85% | 6% | 3% |
Hyper Walker | Sky Walker | 7% | 45% | 45% | 3% |
Hyper Walker | Moon Walker | 6% | 80% | 6% | 8% |
Sky Walker | Sky Walker | 6% | 6% | 85% | 3% |
Sky Walker | Moon Walker | 6% | 6% | 80% | 8% |
Moon Walker | Moon Walker | 25% | 25% | 25% | 25% |
The new Sneaker's Socket type is determined by two Prototypes' Socket types:
Prototype 1 | Prototype 2 | Efficiency Socket | Luck Socket | Endurance Socket |
---|---|---|---|---|
Efficiency Socket | Efficiency Socket | 90% | 5% | 5% |
Efficiency Socket | Luck Socket | 50% | 45% | 5% |
Efficiency Socket | Endurance Socket | 50% | 5% | 45% |
Luck Socket | Luck Socket | 5% | 90% | 5% |
Luck Socket | Endurance Socket | 5% | 50% | 45% |
Endurance Socket | Endurance Socket | 5% | 5% | 90% |
Sneaker Fusion Variation
Sneaker Attributes are randomized according to their quality, regardless of their 2 Prototype’s Attributes.
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